Inspired by VI, we created a new look for her, including her hairstyle, outfit, and fighting style.
Modeling in 3dsmax, Zbrush.
Textures in Substance painter.
Marmoset Toolbag for render.
Inspired by VI, we created a new look for her, including her hairstyle, outfit, and fighting style.
Modeling in 3dsmax, Zbrush.
Textures in Substance painter.
Marmoset Toolbag for render.
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